Azumi was voted the 2nd best game of May! I'm humbled that my little demo left such a good impression on people!
I've been working hard since the final demo update to start building the final game! It will be well at least four complete levels with boss fights, one of which is pretty fleshed out and I think will be very surprising!
In addition, I've fixed a few longstanding bugs and tweaked some things to make the game feel even better to play, and will continue to make changes like this as the ideas come to me.
New mechanics for combat are also being added, and I'm currently testing them out to see what ones I like, and which are less than satisfactory. I will be uploading beta builds throughout production to my patrons over on Patreon and SubscribeStar, so if you really enjoyed the game and wanna help shape the final product, I'd really appreciate your input!
I will be starting up my devlog videos in a few days again now that I'm knee deep in production again, so look forward to that!
I'll also be constantly asking for input and suggestions from you guys while I work to make sure I'm on the right path. Your feedback is what makes the game as good as it is so far!
Thank you again, and I'll be in touch with more details very soon!